Skip to main content
Participant
Jul 26, 2024 12:22 PM UTC
Question

How to make a custom particle emitter that emits text. (Without Plug-ins)

I want to include a particle emitter that emits different texts from a central point in my project. But I can't find the proper tutorial online to learn from, instead I get text dissolving into particles.

I would like to do one without external plug-ins, since they are quite pricey.

This topic is closed to new replies. Start a new post to keep the conversation going.

3 replies

Mylenium
Legend
Jul 26, 2024 3:04 PM UTC

You can't and that is that. Custom textures, for instance in Particle World, always change globally and thus tricks like staggering multiple texts in a pre-comp and having them sampled at different times won't work. Unless you want to hand-animate multiple layers or use expressions, which of course could still be possible if you don't need too many texts, you can't really avoid gettings some plug-in or script that can deal with this.

 

Mylenium

Translate
Ashley_08Author
Participant
Jul 26, 2024 3:34 PM UTC

Thank you for your reply. 🙂

If that's the case, I'd consider on looking for plug-ins. Do you have any recommendations?

Translate
Warren Heaton
Community Expert
Community Expert
Jul 26, 2024 4:14 PM UTC