How to make position only move inside the screen boundary after adding time expression
Hello,
I want to move a watermark around the screen like the old dvd players used to do. Rather than manually making a mask path, I intended on using expression to achieve this effect. I currently have modulated the watermark to move around by:
speed=50;
position + [time,time]*speed
This achieves the movement, but the position moves continually off screen and does not stay within. How can i create boundaries to stop position from moving off screen?
Best,
Rat
