How to plot a pixel within a mask path, or along it's edge?
Hi gang!
I am working with paths for the first time in my plugin. I have followed the PathMaster example project and I can successfully determine if there is a valid path on my layer, and whether it is open or closed. So far so good but that's about as far as I can get with the PathMaster project as the rest is unrelated to my needs.
For my plugin, I want to be able to plot a pixel either in the inside of the closed path, or along the edge of a closed or open path.
I read through the SDK manual and it provides some basic info about working with paths. It discusses the PF_PATHDATASUITE1 and lists some of the functions but none seem specific to what I need to do.
My question is: how should I go about achieving this? Are there any specific functions you can suggest that are best suited for these requirements? Any other recommendations or tips of the process to do this?
Thanks in advance,
-Richard
