I can’t make the active camera see a 3D layer in comp
The other views (custom, front, top) all see the layer. Active camera won’t see this layer but sees all others.
This layer is simply the brush strokes of the original font of the logo I’m deconstructing and converting to a 3D extruded logo for animation. I removed the brush strokes and saved them as a separate transparency so I could add them back after I extruded the white lettering as a shape layer I could extrude. When I add the strokes back on top as their own separate black, more shallowly extruded layer, the active camera doesn’t see it. ALL the OTHER layers I separated out and put back in don’t have this issue.
Nothing’s has been moved. Everything is correctly positioned. I tried removing he camera and starting over by creating a new one, I get the same problem.
