Question
IdleHook not called while animation is running
I was surprised, though it makes sense because it is, after all, named idle.
Is there no way to register a callback that gets called every frame, whether animation is running or not? You know, a standard update function.
If not, does it mean I have to use an OS-dependent event loop? (is this even possible? will AE behave properly if I get streams, keyframes, insert keyframes, etc., outside of its callbacks?)