Interpret with alpha, then remove alpha?
Is there any freaking way in AE to bring in footage (multichannel EXRs) with alpha, then IGNORE the alpha for compositing purposes? I've been looking for this solution for years.
I want to be able to bring in my footage ONCE, then composite WITHOUT ALPHA, but still have the alpha available for final stenciling. This just does not seem possible in AE.
When extracting channels from the EXRs with the Extractor effect there is an "unmult" checkbox, but it does not remove the alpha. Presumably it unmults the edge pixels with the import color that's set in the interpret footage menu. But, even with this unchecked, comps STILL result in unwanted alpha stacking on edge pixels.
So, the ONLY solution I've come up with is to import all my sequences twice, once with alpha ignored (for comping) and once with it premultiplied. The second one is only used as an alpha stencil where appropriate in my comp flow.
This is incredibly hacky and inconvenient, especially when dealing with endless versions of a shot. There's got to be a better way that I don't know about, right?
RIGHT?
