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Known Participant
December 27, 2022
Answered

Is it possible to store an animation within an animation?

  • December 27, 2022
  • 3 replies
  • 495 views

Some animation programs allow you to put an animation in a container, then animate the container. For example, in 3D Studio Max, this used to be called Xform. Is there anything like this in After Effects?

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Correct answer Mylenium

You pre-compose the ball as a static item, then animate the bounce using regularly in a parent comp using the layer transforms for position and then you would apply e.g. the Transform effect or a distortion effect like Bulge to get the squash & stretch . Not much different than you would do it in 3D, you just need to think in different categories where the effects would be the deformers on top of your base transforms.

 

Mylenium

3 replies

Mylenium
MyleniumCorrect answer
Legend
December 27, 2022

You pre-compose the ball as a static item, then animate the bounce using regularly in a parent comp using the layer transforms for position and then you would apply e.g. the Transform effect or a distortion effect like Bulge to get the squash & stretch . Not much different than you would do it in 3D, you just need to think in different categories where the effects would be the deformers on top of your base transforms.

 

Mylenium

Mathias Moehl
Community Expert
Community Expert
December 27, 2022

As Mylenium said, you can precompose. Depending on the situation an alternative is to parent the layers of your animation to a null layer. Then you can keyframe bother the parent null and the individual layers.

Mathias Möhl - Developer of tools like BeatEdit and Automation Blocks for Premiere Pro and After Effects
Known Participant
December 27, 2022

Thanks. As an example, I have an animated bouncing ball, going from left to right across the screen, that deforms as it hits the ground. So far this is trivial.

 

However, if the ball has a pattern on it, it needs to be shown as spinning. There is where I am stuck, as I do not know how to approach this problem in After Effects. In a 3D application, I'd put the spinning ball in a container, then deform the container by animating its scale as it hit the gound. What would be the best way to do this in After Effects?

Mylenium
Legend
December 27, 2022