Keeping a layer upright, despite parenting
I am creating a character animation using DUIK and I have a few layers that I would like to keep rotated upright even if the character is being rotated or moving. Is there an expression to put on the rotation to nullify all of the rotations of the parented layers? In some cases there there would be two or three different layers parented to each other and I want to try to avoid rotation influence from any of them. Thanks