linear function but with a falloff?
Hi!
I'm using linear() for everything. It's my most common trick and I find it tremendously useful. But one thing I'm always missing is how to set it up so a have a falloff when the values end. Like this:
I have a 4 custom sliders each going from 0-100 driving some kind of animation. I then have a master slider also going from 0-100 that I want to drive ALL these four sliders in one go, for easier and more fluid setup.
If I here use linear() on each custom slider mapping 0-100 to 0-25 increments on the master slider, the value stays at 100 when the master slider goes past.
What I'm looking for is a way to use linear() but also have falloff range.
What's the best way to achieve this?
