Lock objects/videos onto a one point perspective grid?
Forgive me if this doesn't make sense, but I'll try my best. Refer to attached pictures for better idea of what I'm going for:
I'm looking to create a template of sorts to make consistent content in a one point perspective grid style. Simple VJ content, nothing too crazy. I've recreated a similar effect in Resolume Arena by using a fixed camera, shoebox claymation video to lineup and shift my video/picture layers for each wall. Basically I want a grid of sorts that I can import a 3d object onto and animate it along the Z axis but have it locked to where it follows a wall, floor or ceiling path until it reaches the vanishing point or zooms past the camera, without keeping the object perfectly centered and completely covering the camera. I'm aware I could just use Z axis or scale to blow up or vanish an object but I want it locked to the perspective and walls.
I'm also looking to make the walls interchangeable with videos, so I can have the video walls open/close or rotate to make more content but always keeping the angle and perspective consistent.
Not really sure of what kind of answer I'm looking for, but if anyone has any advice, links or tutorials relating to this I would very much appreciate it.
Red lines are videos shifted to match the walls of the orange/yellow video. Red moon is a video scaled to match the back wall of the orange/yellow claymation video



