Loopout driven by rotation parameter.
Hi there!
I'm trying to loop a wheel animation using time remap, but I can't achieve any result. Here the situation:
I've a rendered wheel loop (500 frames).
I've got animated null to drive the wheel rotation (It change speed during time).
This is the expression that I tried to use, not work as I expected:
var backrotation=thisComp.layer("Rotation - BackWheel").transform.rotation
linear(backrotation,0,360,0,500)
I've two problem: first, the remap is not working (instead of 360°=500frame I obtain 14,4°=500frame).
I also want a sort of loopout, so when the null start the second rotation cycle the time remap has to restart from frame 0.
I'm not really good at scripting, I hope someone can help me!
Thanks!
