Lumetri color crashes AE at very high comp sizes
System specs:
AMD Ryzen 7950x
64GB RAM DDR5 @ 5600mhz
RTX 4090
Windows 11
AE version 24.1
Steps:
1. Open AE, blank project.
2. Create 16K x 16K comp
3. Create a white solid at comp size
4. Apply Lumetri Color to it
5. At this point it will instantly say to render with software only
6. Change any setting in Lumetri i.e. Exposure
AE crashes
Before anyone wonders why you need 16K comp... Had a job where client wanted endframe of animation at very high res so we tried 16K x 16K. If Lumetri was applied to any layer it could not render the frame. One more problem we had was that AE couldn't even handle 16K 32bit EXRs (literally hit the internal memory limit) so we used png.
