Question
Maintain stroke width when precomping and using a 3D camera // Need experts help : )
Hi!
I have a pretty specific question for a pretty specific workflow I'm using.
Is there a way to maintain the stroke width of a shape inside a precomp, when you're animating that precomp with a 3d camera?
My goal is to keep the stroke width of the shapes inside the precomps when animating the Z position of the camera.
Thanks in advance!!
