Major issue with Multi Frame rendering on larger projects
- May 4, 2023
- 8 replies
- 4005 views
There seems to be a big issue with multi frame rendering when working on larger projects and files.
My system specs:
Ryzen 7950x
64GB ddr5 ram
RTX 4090
3x NVME ssds (one dedicated to AE cache)
Windows 11 latest updates
AE version 23.3.0 (Build 53)
I have a 6K comp project that I need to render. If multi frame rendering is enabled, AE will eat basically 99% of 64gb ram even though I have it set to reserve 16gb for other applications. And I have it set to reserve 10% of CPU.
When I hit render I see the blue dashed bar spinning, preparing for render. I have task manager open and all I see is ram usage going to 99%, with AE using +50gb of ram (max should be ~45gb). The render hasn't even started yet and after a while the ram usage drops down and AE crashes without any error. Nothing else is running in the background and pretty much System is the next process that uses ~600mb of ram.
I have attached the last crash file (all are the same) and the weirdest thing is it says that it's related to Nvidia drivers. I don't know how it can be related to gpu drivers, it is a new system (2 weeks old) and I have latest studio drivers 531.61. I did a clean uninstall with DDU and Windows at that point installed an older version but the same issue still happened.