Skip to main content
Jqke
Legend
May 31, 2022
Question

Media Encoder fails EVERY TIME

  • May 31, 2022
  • 1 reply
  • 202 views

Hi,

 

I've asked this question before, but I never really got a working answer. So I'm trying one more time.

 

Here's the issue: When rendering a video, as the title suggests AME crashes EVERY TIME. I usually make short designs with 3D assets quite often, so this is frustrating.

 

This oddly started occurring after I upgraded my GPU from a GTX 1660 SUPER to an RTX 3060 Ti. I never had this issue before, and I haven't changed much with my workflow/fx usage.

 

Project Details:

10-20 seconds

1440p 60fps main render comp w/ 16bit bpc (crashes on 1080 as well)

A lot of FX including third party plugins, but again, never happened before.

 

1 Camera

1-2 PNG sequences

10-15 Adjustment Layers (Some contain lighter effects, some with more)

4 Solids with Red Giant plugins

4-6 Overlays w/ FX

3 Optical Flares

 

The render tends to fail around a time when a couple of effects come in. I know you probably want to say that's the issue, but again, this NEVER happened before.

 

It always works fine with AE's Render queue, but the files are always enormous (12 GB for a 15-sec video?) and I need the mp4 format.

 

I will experiment a little more with some settings. But if you have any suggestions/tips that would be great! Thanks!

 

Ryzen 5 5600x

RTX 3060 Ti

32 GB RAM

1 TB SSD

Windows 11 Home

This topic has been closed for replies.

1 reply

nishu_kush
Legend
May 31, 2022

Hi Jake,

 

Thanks for writing in.

You guessed it right. The first thing I'd suggest is to remove third-party plug-ins. The reason is, that all the third-party plug-ins do not get updates as frequently as After Effects does which leads to compatibility issues. Removing the third-party plug-ins one by one will let you know which one is causing the issue.

Let us know the results.

 

Thanks,

Nishu

Jqke
JqkeAuthor
Legend
May 31, 2022

Hi Nishu,

 

Thanks for replying!

 

Here is a list of my plugins:

BorisFX Sapphire

Red Giant Trapcode

Magic Bullet Looks

RSMB 

Optical Flares by VC

Twitch by VC

 

I've tried removing the plugins one by one and here are the results:

Without any of them, the render works fine

With Magic Bullet Looks & Trapcode, the render works fine.

With Looks, Trapcode & Sapphire, the render works(ed) fine. It stopped working after a couple more renders.

With all except RSMB, the render works fine. 

 

The error log in AME says the issue is always at one point where there is a layer with S_DistortRGB, Curves, and CC Toner. I tried disabling S_DistortRGB, but then, it failed even before that layer occurs in the composition! So it seems to be going all over the place, and some plugins work sometimes but not at other times. I kind of need these plugins, and I paid for them anyway so it would be a shame not to use them. My Sapphire plugins ARE up to date. I recently re-installed all of them so all my plugins should be up to date.

 

I contacted support a couple of weeks ago to help with another issue where the preview wouldn't load. They determined it was a third-party plugin (Sapphire), and it stopped working after I put Sapphire out and back in to the Plug-ins folder to refresh it. The render still didn't work in AME.

 

Any tips?

~Jake