Question
moving object edge turbulence to pixel layer below?
Hi,
Is there a way to make a moving pixel object cause a width limited pixel turbulence to a layer below, like moving an object through dense paint or rice ?
The moving object itself should not distort, only the pixels in the layer below adjacent to the moving object's edges.
In this case, a small wavy distortion would suffice.
Could not find any similar practical solution searching...
Any idea or reference to maybe a tutorial would be appreciated!
