No loaders recognized this plugin, so the plugin is set to Ignore
I'm trying to make my own plugin, started with the skeleton plugin, copied it, renamed everything there, but get an error:
"No loaders recognized this plugin, so the plugin is set to Ignore."
The entry point Effect_Main is set, but never reached.
I want to know the origin of this error. It looks, that AE reads the PIPl section and decides not to load the plugin for unknown reason. Why?
What are the loaders?
How to choose the loader?
What is the algorithm of the loader to decide if it must load the plugin or not?
Is setting Kind {AEEffect} enough to choose the right loader? (Seems not, what else?)
