I don't really have any footage persay. But, to give an example, maybe this time it will be more clear.
If I have a solid (image) being tracked with the video (on let's say a road). And it is a flat image or some decal or something. Let's say I was going really fast and each frame of the road made the road move a meter up. The decal, ideally, would move with the road the same meter up.
Could I make it so that instead of it moving a meter up (and say the whole screen just shows 3 meters up to down), it moves instead 1/3 of a meter each frame or 1/4 of a meter each frame. It would still move in the same direction as where it should be, but half, a third or even a quater the distance.
This is my third project in AE so I don't really understand half of your terminology when you reply btw. Thank you though.
This tutorial author has close to 400,000 subscribers!!! He should not even be allowed to teach ONE other individual.
There's just so much wrong in this video! The way he moved/adjusted the tracked target on the left wall immediately screwed up the accuracy of the tracked point. He's also not mentioned how to look for good and bad tracked points.
To make the adjustments you want, I would look at parenting the layer to a Null. Then create position KFs to help you reach your goal. This process if of course done manually.