Procedural animation: How does one achieve this without manually animating everything?
I’m specifically trying to recreate this here where futuristic code seems to be eating away at the screen, this background loading animation is used in a few other places as well.
What I can’t figure out is how they managed to,
- make the little ‘x’s change into another symbol, then to an ‘M’ symbol.
- have the symbols move around and eat away at the screen.
Is there a way to achieve this via expressions?
Bungie game studio released their game Marathon this March, with it some amazing animation styles worked on by brilliant people. I’ve been going through their in-game animations and there are a lot of things I can’t figure out how they managed to do, mostly the 2D stuff.
