Question
Puppet tool screwed up when nested and transformed.
I've been experiencing problems with the puppet tool. I have an animated object in a (pre)comp, but when I transform this pre-comp in another one, that very object kind of breaks up, it doesn't keep the same animation as before.
I'd just like to be able to animate the precomp as a whole without it affecting the object that was warped.
Hope this makes sense.
