Question
Pushing inward in Z space causes 2d layer to appear
Hi I'm stuck on trying to figure out why this is happening.
So I have a bunch of waves in 3D that I made using Audio Spectrum. When I push the camera in on the Z axis the original 2D layer will appear behind them at a certain point. It does not have it's own layer, it's spawning from the 3D layers.
How do I get rid of that?
Please and thank you for your help.
Screens attached.