reflections on animated character
Hi, I have found the video here
https://youtu.be/-da7ptjUhr0?si=ZX6sYJ2uZBHeND7n
and I am wondering how the reflections were made on this bodysuit. I was thinking about using something simmilar to the certain technique which I have come up with ( using shape layer, applying fast box blur and using classic color burn. It gives very nice effect as the blending intensity is logarytmically scalling as the light parts of the layer underneath are more bright), but the reflestions are not still, but are moving side to side. I have no idea of how it could be made, except someone created a 3d model, or the paths of reflections were handmade, and somebody used fractal noise to determine where effect should be stronger (maybe effect ,,set matte,, and set to fractal noise layer and to luma matte? Dunno, this is hard...).
