Render at Millions, Reads as Trillions. What gives?
Spec sheets for a number of clients my team is creating content for require ProRes 422 renders at 8bpc and millions of colors. Our comps have been set-up with the correct specs and our output modules reflect the spec sheets exactly. However, during our QA process, when bringing our MOVs back into AE to inspect their settings, the project window shows them as having Trillions of Colors.
These renders have no alpha channel (422 doesn't support it anyway), the settings have been triple checked to ensure project depth is set to 8bpc and the Output module settings have Millions of Colors specified in depth. We're worried that the client may use the same method to check the files and kick them back for being off-spec so I'm asking around to see if there's something we're doing incorrectly, a step we're missing or if this is some sort of bug in AE.
My only relief in all this is that when I check the movie inspector in Quicktime, I do indeed see Millions of Colors.



