Rendering does not match the workspace
I have a composition of a scene, within this, a composition of a character, within this a composition for mouth shapes which are animated using time remapping
the mouth shape comp has a one frame layer for each mouth shape.
all comps are set to 25fps
In the workspace, everything is how i expect it
When i render, its a completely different set of mouth shapes, ie, the workspace is showing a concerned mouth shape, but when i render it is a smile
I managed to isolate the issue down to the following mysterious glitch. if i view in the workspace at quarter resolution it is correct, but when i view at half or full resolution, the mouth shapes are wrong
i have deleted all temp files, all cache files, i have uninstalled and reinstalled the latest versions
but i am really stuck.