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Legend
July 17, 2021
Answered

Rotobrush 2.0 continues to slow down and hang during timeline rendering.

  • July 17, 2021
  • 11 replies
  • 22482 views

Credit for the fix goes to:  Jordan Clay

 

If you want to avoid reading all the posts, the answer is quite simple:

Simply install After Effects version 18.1  and your rotobrush will work fine as is did in the past.

The new updates after 18.1 are problematic and have bugs regarding rotobrush 2.0 and propagation.

BTW, the installation is super easy, just go to your Cloud and click the 3 little dots by After Effects.... then 'different versions' then install it.  All your settings will be there pre installed, not worries. 

Just ignore future updates and do not install any new AE updates until Adobe can fix the problem, which, after contacting the Adobe techs all I get is: "this is all news to us, surely the problem must be on your end" is the catch phrase they are using.  Funny, 18.1 works perfectly, the only thing changed was the 'update.'

 

(rendering or propagating, not sure of the term)  After rotobrushing the new mask, and seeing it in the timeline, and pressing Space Bar to see it in action.

 

After prior posting here, and not finding any answers to this problem with rotobrush 2.0 hanging,

I decided to contact Adobe and see what the masters say about this problem.

 

After trouble shooting, including removing preferences, and changing cuda to 'software only' the tech at Adobe was stumped.

 

Of course they were stumped, because it seems that I am the only one in the world with this problem.  The tech had no prior experience nor info about this problem on file.  I asked for a 2nd tech, and was refused. 

 

All the hundreds of people with this problem have either fixed it themselves OR never reported it, as again, according to Adobe I seem to be the only with this problem.

 

Adobe's Solution:

"We will look into the matter and send you an email"  

 

(taking a big breath here) aaaaaaaaaaaaHHHH 

Followed by:    ahahahahahahhahahahahhahah

 

Yeah right.  That is how Adobe brushes off their customers when they can't fix a problem.

..the old "we'll send you an email."  If I had a dollar for everytime I was told that, I'd be up a cool C note.

 

In the mean time, I'm paying $$$$ for this software that doesn't work.

 

The Rotobrush 2.0 is a crock.  It's full of bugs and simple won't render a scene as complicated as a shelf with bottles in the background.

 

IF ANYBODY READING THIS CAN HELP, PLEASE STEP UP TO THE PLATE.

 

All I'm doing is RBing a simple face in front of a shelf full of bottles.   The face moves and camera pans with him, not alot, but enough that it's too much to pen tool it, plus I've got 5 clips of this I have to fix.  Yes, its a busy background, but then why does the brush rendering work for the first few seconds then get slower, and slower, to an eventual hang????  

 

It should work, or not work at all, not this teasing madness.

 

My work around of doing a few seconds at a time is turning into a nightmare.  I need this software to work. 

 

Please somebody out there help me.  Adobe CAN'T FIX THIS, MAYBE YOU CAN.

 

my system:  32GB, Ryzen 7, gtx1050ti solid state drives. 

The roto2.0 does work with simple images and simple backgrounds, just not a shelf with bottles in the background.

Insane?  Yes.

 

Is this image really too difficult for rotobrush?? PLEASE HELP!!!  Thank you!!! Letty

 

This topic has been closed for replies.
Correct answer Rick Gerard

There is nothing preventing you from splitting the layers and running Rotobrush on 2 or 3-second segments of your clip.  When you have all the pieces frozen, pre-compose the group and use that pre-comp for a track matte for the original footage. 

 

Any time I spend more than about four or five minutes on a Rotobrush layer I always pre-compose the layer after Rotobrush is frozen, go to the Composition/Prerender menu to render and replace the comp in AE with a MOVIE. The default settings for PreRendder are lossless with alpha and import and replace as a post-render action. 

 

I almost never use a rotobrush layer with the effect applied in my main composition. There is just too much chance for a render failure. Rotobrush also seriously bloats your AEP file size and can slow everything down. Rotobrush is a very good tool for creating a matte. Be safe. Render the matte and get rid of the Rotobrush when you are done with it.

 

This workflow goes back to the early days of rotoscoping. Once the roto was complete and working well and approved all professionals rendered the matte, even clear back to the days of doing it on film, and archived or just got rid of the original roto work.

 

 

11 replies

Letty2019Author
Legend
July 17, 2021

 

UPDATE:

I tried again to render it out, and this time, instead of rendering, I clicked on Freeze to lock it in.

 

It propagated the same as a timeline render, it started off normal, then started getting slower and slower..... 

then it got so slow, I thought it hanged again.... but I waited it out...  it took 6 minutes per frame, and the last 7 frames took about 30 mins to freeze.

 

OK, so the issue is why?  

 

After it was frozen, I was able to play it on the timeline no problems.

 

So what is causing the slow down?  Is this a  GPU issue?  GTX1050ti has 4gb ram.  Is it running out of ram ?  Clips are 1080p.   

I have the latest drivers and cuda drivers.

 

My brain can only take so much.

Thanks for your advice.

Letty

Letty2019Author
Legend
July 18, 2021

chirp.... chirp....

 

(sounds of crickets)