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paulk2194921
Participant
January 27, 2018
Answered

Rotobrush with R3D RAW files

  • January 27, 2018
  • 1 reply
  • 1374 views

Hey everybody,

I'm currently using the rotobrush to rotoscope a person in an 8-second clip, shot in R3D RAW 8k. Although the quality of the footage allows for a lot of control in selecting an accurate mask, it's still incredibly slow, as every time I make an adjustment to the roto (which I have to do in every frame), there is a 5-10 second lag while the preview refreshes.

Would cutting the 8-second clip into smaller clips help this problem?

I've already tried the obvious answers, such as dedicating more RAM to AE and clearing my cache.

Any advice is appreciated. Thanks!

This topic has been closed for replies.
Correct answer Rick Gerard

Probably not but transcoding the shot to a 16Bit Tiff sequence may help. I also often do some color correction to improve the edge behavior before doing rotobrush and I often create a Garbage Matte.

If the working time is killing you and you are stuck with your machine specs try rendering a 4K image sequence from the 8K original, then using the rotobrush as a track matte for the original footage. Scaling it up, doing a little filtering, pre-composing it, and then refining the edge matte. It should be just fine. the 16bit files will maintain the color separation, color correction may improve separation from the background, a garbage matte means fewer pixels to work with and your work should go faster.

Also, don't forget that if you nitpick every frame you decrease the likelihood of smooth transitions in the matte and the only test to see if you have pulled a successful matte is a speed full rez playback of the composite. I started my effects work drawing mattes on acetate animation frames with a paintbrush and you would be surprised how many messed up lines disappear when the composite is done and you play it back at speed. I am not advocating sloppy work, just pointing out that you can very easily waste a lot of time doing work that nobody watching the film playback at full speed will ever see.

1 reply

Rick GerardCommunity ExpertCorrect answer
Community Expert
January 27, 2018

Probably not but transcoding the shot to a 16Bit Tiff sequence may help. I also often do some color correction to improve the edge behavior before doing rotobrush and I often create a Garbage Matte.

If the working time is killing you and you are stuck with your machine specs try rendering a 4K image sequence from the 8K original, then using the rotobrush as a track matte for the original footage. Scaling it up, doing a little filtering, pre-composing it, and then refining the edge matte. It should be just fine. the 16bit files will maintain the color separation, color correction may improve separation from the background, a garbage matte means fewer pixels to work with and your work should go faster.

Also, don't forget that if you nitpick every frame you decrease the likelihood of smooth transitions in the matte and the only test to see if you have pulled a successful matte is a speed full rez playback of the composite. I started my effects work drawing mattes on acetate animation frames with a paintbrush and you would be surprised how many messed up lines disappear when the composite is done and you play it back at speed. I am not advocating sloppy work, just pointing out that you can very easily waste a lot of time doing work that nobody watching the film playback at full speed will ever see.