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Dec 29, 2025 2:52 AM UTC
Question

Shatter effect opacity over time

Is there any way to make the shatter effect work in a way where as individual pieces have been shattered for longer, they either change color, or decrease in opacity? Almost how CC Particle World works. If not, is there any workaround I could do?

1 reply

Community Expert
Jan 2, 2026 5:47 AM UTC

The only option I can think of would be to create a random opacity fade using Fractal Noise or something similar as a track matte for the original layer, then pre-compose both layers and apply Shatter to the Pre-comp.

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