Solid with Fractal Noise not working as a Luma Matte in CC
I'm wondering if I'm missing something, if this is a bug anyone else is experiencing, or if there are settings I'm unaware of that are needed to make this work.
I'm trying to create a quick dissolve effect I can use as a MOGRT. I have two pieces of footage (we'll call them top and bottom to describe which layer order they are). I created a solid and applied fractal noise to it. I set it to Basic/Soft Linear and only adjusted the contrast. I set Brightness to make it solid black starting at 4 seconds and transition to solid white at 6 seconds. I also adjusted the evolution from 0x to 4x over that time period.
Next I set my top footage's Track Matte to the solid layer containing the Fractcal Noise and clicked the boxes for it to be a Luma Matte.
The preview only shows my bottom footage as I scrub through the 4 to 6 second mark where it should show the transition to my top footage.
I looked up tutorials on this effect, and every one of them does the exact steps I did. I've even rebuilt it from scratch. So I'm confused as to why this is not working.
I have gone into project settings and adjusted my Video Rendering and Effects drop down to Software Only, and I even tried the other options, bt nothing seems to fix this.
Is this a bug or am I missing an obvious step?
