sourceRectAtTime() calculation is getting delayed by 1 second for no reason
- November 5, 2025
- 9 replies
- 165 views
I got a simple animation of a shape layer that moves into frame and its size is controled by sliders on its layer and also a couple of sliders on a "ctrl" layer as well.
The feature I'm implementing at the time is to have a image file to be masked by this shape layer and also move along staying perfectly centered using sourceRectAtTime();. (this part I removed from my files for simplicity sake)
But this image kept moving in weird pattern and on a uncalled time.
I got a text layer checking for the values for the sourceRectAtTime(); and for some reason the animation I did from 0 to 10f is not accounted untill the playhead reaches the 1 second mark.
that looks like a bug to me.
I removed everything else but the things that are essencial for this layer to work.
Tested on AE 25.5.0 (build 4) and AE 24 24.6.4(build 3)
