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rungun88
Participant
October 8, 2019
Question

Textured Memory & Cuda issues.

  • October 8, 2019
  • 1 reply
  • 506 views

Hello all,

New After Effects user here and trying to better understand/get my settings perfect for optimal rendering & playback speeds.

 

My system specs:

  • Modded Mid-2010 Mac Pro
  • NVIDIA GeForce GTX 1080 (8192mb) graphics card
  • 64gb ram
  • macOS High Sierra 10.13.6
  • 2 internal SSD drives
  • After Effects 2019 v16.1.3

 

Cuda is fully functional and supported when I use Premiere, but it doesn't appear to be in After Effects, or at least not from the project settings.  It only gives me the OpenCL, Metal & software only options.  I'll attach screenshots to show my Preference settings for everyone to check out.

 

Lastly, what is texture memory and how much should I have it set for?  At the moment it's set at 3233mb.  I have no clue what this setting is or how it effects overall speed, but I think it may be attributing to brutal render and playback issues when edting pre-made templates.

 

Any and all help appreciated!  Thanks!

 

 

 

 

 

 

 

 

 

 

 

 

This topic has been closed for replies.

1 reply

Community Expert
October 9, 2019

Cuda support only affected Ray-traced rendering, it was deprecated a few versions back, has no effect on another rendering, and is disabled if you send comps directly to the Adobe Media Encoder. I would use the C4D rendering engine if you need to extrude or bend layers. There are better options than that for a lot of your work.

 

The only other suggestion that I can give you is that memory allocation seems to work better if you use multiples of 4 instead of odd numbers like 7.