Time Remapping Nested Comp Isn't Very Precise
For years, I have been having trouble with time remapping nested comps. I will make a comp for the mouths of a cartoon character, and nest the mouth comp into the character comp. When I use time remapping, controlled by keyframes, AE doesn't always show the correct frame.
Is there a way to force AE to display the correct frame?
(The only solution I've found so far is to render the mouth comp out as a Quicktime file, and put that in the character comp instead. The time remapping is precise with the movie file, but not the nested comp.)