Tracking Rotation of Object in a scene
Hi, this is my first time posting. I have tried to find an answer to my question but I am not quite getting what I'm looking for.
I'm trying to have a holographic screen hover over an object that my main character is holding. This happens in a couple of shots. I was able to pull it off in a couple of shots using simple planar tracking in mocha but the rotation is always a bit off and I need to correct manually way too often.
I am sure there is a way to track not only the position but the rotation of my object in 3D space as to simply get a rotation axis to which I could parent my hologram composition. I have attached a couple of screenshots for reference.

