Trapcode Particular Motion Path Particles Stuck on Emitter
I have Particular emitting along a motion path but some of the particles stay put at the emitter when they're generated instead of moving along with the rest as soon as they're created. At some point some of the particles do begin moving, but I need them to start moving the moment they appear.
Tried both Layer and Box emitters and get the same thing. Granted my Velocity is 0, but the motion of the particles is supposed to be taken from the time it takes for the light that makes the motion path to move in position (and this is working that way for some of the particles)
There's no pre-run. Suggestions?
Thanks,

