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Inspiring
August 2, 2024
Answered

Unable to curve motion path of puppet tool

  • August 2, 2024
  • 1 reply
  • 720 views

As you'll see in the screenshot, the motion path for my puppet animation is missing the handles I need to curve the path.

 

I'm using the Legacy puppet engine, but tried it with the Advanced engine and still don't see the handles.

This topic has been closed for replies.
Correct answer gabbic0104

Hey I figured this out myself! You just have to change the keyframes' spacial interpolation type from "linear" to literally any of the other options. You can do this by right clicking on a keyframe and clicking "keyframe interpolation" on the pop up menu, and changing it there

1 reply

gabbic0104AuthorCorrect answer
Inspiring
August 5, 2024

Hey I figured this out myself! You just have to change the keyframes' spacial interpolation type from "linear" to literally any of the other options. You can do this by right clicking on a keyframe and clicking "keyframe interpolation" on the pop up menu, and changing it there

thepixelsmith
Community Expert
Community Expert
August 5, 2024

You can also do this directly in the Comp window by using the Convert Vertex Tool (it's one of the tools sharing space with the Pen).

Just use the Convert Vertex Tool to click and drag on any vertex (Anchor Point) on the Motion Path.

You can also change the preference:

1. After Effects > Setting (Mac) > General or Edit > Preferences > General

2. Disable Default Spatial Interpolation to Linear.

All motion paths will now default to bezier (with handles)