Use tracking data as both a mask and surface deformer
Hi!
I am currently working on a project where I have to add an animated hairstyle to live-action footage. The hairstyle is quite Elvis-hairspray-like, so the idea is that the hair does not deform much except for perspective changes. Thus, in order to quicken my workflow, I am trying to come up with a way where I can use tracking data as both a mask and a surface deformer. To be more specific: I can track the head's shape by tracking a mask, but then I also want to use this tracking data to deform a solid or an image that contains the hair texture, so it can follow the perspective change of the head. Is there a way to do that? Pehraps with Mocha? I hope I am explaining it clear enough and please let me know if u need more info!
