What is AE doing with my scratch disk after RAM preview and how do I stop it?
Starting a couple months ago, AE locks up for a minute or more every time I do a RAM preview. I noticed that the disk usage on my scratch drive is at 100% during that time, so it's doing some kind of massive disk operation every time I stop a RAM preview.
The preview works fine, it'll keep playing back forever. But as soon as I stop the preview, the disk goes crazy and AE locks up until it settles down. Sometimes it takes 2-3 minutes to come back to life but 60 - 90 seconds is probably the usual amount of time.
I have no computer hardware changes - my system used to work fine. So clearly something has changed in AE to cause this problem (or maybe in a Windows update, but why would that only affect AE?). This problem started in February, before the v18 update but it is still occurring after the update.
Does anyone know how to fix this problem?
Thanks in advance,
rgames
