Question
What's the correct way to call growlnotify from an AE .jsx script?
I'm trying to run a growlnotify command to let me know when a render completes, but I keep getting Syntax Error when I execute the following line:
function(){system.callSystem(“growlnotify”)};
I've also tried:
function(){system.callSystem(“open growlnotify”)};
The growlnotify command is correctly installed and runs fine from the terminal.
Any ideas what I'm doing wrong?
Thanks
