Why does add camera change geometry?

Before I add a camera

After I add camera
I am trying to add and move a camera through a 3d scene. I would rotate my item but I cant get all the parts to move together.
I have built a 3D sign for a cafe ad banner but I am having trouble getting a 3D view. When I click Add Camera much of my geometry is moved, flipped, and scaled.
How do I make a camera act as a camera and has no effect on the geometry in my scene? I just need a camera that I can animate it's location then transfer to Pr from.

