Wrong arguments in SDK examples?
So, I was having some, what seemed to me caching issues when preview-ing in AE when rendering with transform_world, and couldn't find a way to fix it, until I accidentally stumbled upon following thread:
Where @shachar carmi says following: "first off, the docs are wrong about putting in_data on the first arg." and continues down "so now we can see the first arg is actually the effect_ref (in_data->effect_ref) that should go there, but i put a NULL instead. (otherwise it checks for interrupts)"
So I just trying putting NULL instead and that fixed my issue I had!
So:
1) What is this argument about and what is the difference between in_data->effect_ref and NULL
2) Why is adobe keeping this in documentation if it's wrong
