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IsleofGough
Known Participant
April 16, 2024
Question

Zaxwerks

  • April 16, 2024
  • 2 replies
  • 3163 views

I hope Adobe will buy the code for zaxwerks invigorator and proanimator. These plugins are far superior to c4dlite (which functions mainly as an advertisement for the full version of c4d). I've used most of the major 3d apps and I would not pick c4d for better quality work. I do most of my work in Houdini, but loved the benefits from easy and fast rendering g of zaxwerks plugins when they worked. Unfortunately with newer osx versions they are too old to work.

2 replies

griffinn25106128
Participant
February 14, 2025

I hope Adobe buys Zaxwerk's, too. It's ridiculous that we take 10 leaps forward with software like Zaxwerks and then we go back to the beginning ten years later. I've started using DaVinci Resolve and the Fusion page is a nightmare. They say you can make anything with their nodes... why would I want to? Why would I want to waste days constructing these silly node trees when I could just get the project done visually in 20 minutes with Zaxwerks or software like Trapcode? Thank God Trapcode is still around, even though it isn't supported in DaVinci Resolve. I swear, a lot of the software companies are in their own little bubbles and don't know what their competitors were offering 10-15 years ago. I hope somebody buys Zax's intellectual property and makes him rich. His old software is still better than what is out there today. 

Inspiring
April 4, 2025

Zaxwerks has gone out of business. They say they'll offer unlock codes, but the website says they've given up due to changes in OS and once-supported programs. www.zaxwerks.com.

 

Another one bites the dust.

ShiveringCactus
Community Expert
Community Expert
April 16, 2024

I used to have a copy of Invigorator.  It was amazing and easy to use, especially considering how early on it was. 

The new 3D import tools of AE are going from strength to strength.  I've not played around with the beta yet, but apparently it has 3D animation features in it (not just position/scale/rotation).

You mention using most 3D apps, have you used Element 3D from Video Copilot.  In my opinion, it is the easiest 3D product to use (once you understand it).  You can assemble primitives, clone objects, the materials are pretty good, the tutorials are excellent, but for me, the most important thing is what I see in the comp window is what renders out.

IsleofGough
Known Participant
April 16, 2024

Having purchased dozens of expensive plugins, only to discover they were discontinued when the companies ceased to update them, I don't like the idea is getting another minimally maintained one. I had the cactus Dan's plugins for C4D and they are not functional. Xaxwerks gave control over bevels that c4dlite lacks. The rendering engine of even the full version of C4D lags behind its competitors. For semi3d work, zaxwerks was the best I've seen, especially with illustrator files.

ShiveringCactus
Community Expert
Community Expert
April 19, 2024

I think that's a fair point and cannot point to much evidence that Video Copilot is here indefintely. 

 

Given your experience, I think Blender is probably your best option.  It's free, community supported and while not directly linked to AE, there's a couple of tools out there to make it easier to pass camera data from AE to Blender and vice-versa.  It has a steep learning curve (something I've tried to flatten in a series of tutorials designed for After Effects users: https://www.youtube.com/watch?v=cvHwTk8ZhG8&list=PL58-kYtQUHvM9P-pLJSTG7gDayw6mZ-Vp)  but if you have to invest the time in learning something new regardless, it's probably the best option.

(Unless Adobe start including Substance 3D in Creative Cloud)