Skip to main content
Inspiring
April 20, 2024
Question

Blender glTF to After Effects camera and animation mismatch

  • April 20, 2024
  • 1 reply
  • 593 views

Hi, I've been testing the Blender glTF (glb) to After Effects workflow and there is a mismatch and incorrect conversion between the glTF exported file and the Blender rendered scene. (See video)

With the glTF export the 50mm camera is created in After Effects with a 48.5268mm focal length that visually doesn't match the render. If this is manually changed to 50mm it matches the perspective correctly.

Also the timing of the animation is wrong and there seems to be no way to alter or interpret it except by changing the Time remapping / speed which still doesn't work in my tests.

https://youtu.be/vBsaSgYbqec

 

 

 

This topic has been closed for replies.

1 reply

Tom Olsen
Community Manager
Community Manager
April 22, 2024

Hi, Daniel. Thanks for reporting this. Would you please post the gltf here? I want to make sure we can precisely repro the issue. Thanks!

 

--Tom

Inspiring
April 22, 2024

Sure but I can't seem to attach the files blend or glb files (zip's also are not supported?)... You can download all the files here - https://drive.google.com/drive/folders/1KkP5dXyujpskwYOZFWXwaFv8iMLBb2tV?usp=sharing

 

Tom Olsen
Community Manager
Community Manager
April 22, 2024

Got 'em, Daniel. We've logged a bug, and will start investigating. Again, thanks for the post.