Grain and Gaussiam Blut 32 bit
It's been so long on feature request that it's no longer a feature, by now it's just a crippling bug. Come on, by now half of our projects are in ACES. AE ACES workflow is surprisingly OK, but it does require us to work in 32bit. Still not having an Add Grain and Gaussian blur working in 32bit is just ridiculous.
Seriously, how much time would it take, 1, 2 days for a single developer??
Just as a reminder:
- add grain doesn't work in 32bit at all
- Gaussian Blur has a bug where it generates negatove picel values - whenever an overbright point gets blurred, it gets a full black (actually negative) halo around it.
These have been reported for over 3 years now, why are they not done yet???
