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Vadym B.
Inspiring
December 8, 2025
Answered

Snap the Z anchor point of a 3D shape to another control

  • December 8, 2025
  • 1 reply
  • 164 views

I want to snap the Z anchor point to the depth of the extrusion. That is, regardless of the depth of the 3D shape, the anchor point should always be in the center. I know this trick from another program. Is it possible to do this in AE?
With expressions and snapping, theoretically this can be done with the /2 command. That is, the depth is divided by 2, and we always get the center. That is what I wanted to do, but I can't separate the Z Y X into separate options to snap to another control.
Is there a solution? Thanks!
26.0.0 BETA

Correct answer sskaz

You can’t separate the dimensions of the Anchor Point property like you can for Position, but you can still use an expression to re-center the anchor Z point based on the extrusion depth:

[value[0], value[1], geometryOption.extrusionDepth/2]

[edit: typo]

If you’re using the new parametric mesh shapes, the anchor point is already automatically centered.

1 reply

sskaz
sskazCorrect answer
Inspiring
December 11, 2025

You can’t separate the dimensions of the Anchor Point property like you can for Position, but you can still use an expression to re-center the anchor Z point based on the extrusion depth:

[value[0], value[1], geometryOption.extrusionDepth/2]

[edit: typo]

If you’re using the new parametric mesh shapes, the anchor point is already automatically centered.

Vadym B.
Vadym B.Author
Inspiring
January 24, 2026

Thanks, buddy! It works.