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Participant
August 26, 2025
Question

SUGGESTION: Anchor Points For Shape "Size" Property

  • August 26, 2025
  • 3 replies
  • 270 views

 

The Problem

  • In Shape Layers, the “Anchor Point” in the Shape Transform group only affects Scale and Rotation, but not Size.

  • When animating the Size property (e.g., of a Rounded Rectangle), the shape grows or shrinks symmetrically from the center, regardless of where the anchor point is.

  • This makes it impossible to do natural-looking directional growth (e.g., “expand downwards from the top edge”) unless you hack around it.

     



    Here's an example:

  • I have a Rounded Rectangle.

  • I move its Shape Transform anchor point to the top edge.

  • If I animate Scale, it respects the anchor point, but the rectangle gets distorted (stretchy look) instead of staying proportional.

  • If I animate Size, the proportions are preserved, but the anchor point is ignored — it always expands outward evenly in all directions.

    Why I think the anchor point should affect the "Size" property: 

  • Motion designers often want shapes to “grow from” or “shrink into” a specific edge or corner (like buttons, UI panels, progress bars, apple style dynamic island animations, etc.)

  • Right now, the only workaround is offsetting position keyframes to fake the directional growth, which is tedious and unintuitive.

    Breakdown/how this can be easily implemented:

  • Make Size respect the Shape Transform Anchor Point.

  • If a designer moves the anchor point inside the Shape Transform, Size animations should expand/contract relative to that anchor, not always from the center.

  • This would unify behavior with Scale, Rotation, and Position — making the system more predictable and powerful.

     

     

 

3 replies

Roland Kahlenberg
Legend
November 18, 2025

The Shape Layer was designed as a Container for one or more Shape Objects. If you had more than one Shape Object and one or more of these object's rectangular boundary is away from the center of the Shape Layer, how do you imagine the solution to be? And what if multiple Shape Objects are animating their Internal Scale? 

 

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Mike Choo
Inspiring
November 13, 2025

There is also the Rigged Box preset from Paul Slemmer, which I use a lot for just this sort of thing:

https://slemmercreative.com/rigged-box

 

It's really lightweight and easy to use, probably the best solution I've found so far.

Shebbe
Community Expert
Community Expert
August 29, 2025

This is a common issue but the reason is that the anchor point belongs to the group and not a shape/path inside a group. Theoretically they could implement a mechanism that would auto compensate for this but it would upset everyone needing the exact opposite. I guess the real issue is that paths themselves do not have any anchor point. It could work if they add that including ability to snap it.

What I always use is a setup I once made that has some controls to quickly anchor a rectangle to the typical corners/edges. Feel free to use it. Download here.