Black screen when we try to rebuild app for IOS 11
Hi, we have a problem.
We have build 2 slightly successful apps for the Android and IOS appstore, using flash and AIR.
They are quite "old" now - Last time we updated them must have been some years ago ... But they are still going strong
We are trying to build them again with the newest version of AIR, so that they won't be removed from the Appstore because of IOS 11 incompatibilities.
Our problem is that when we compile them, and test them in a simulator, we end up with a black screen - no error messages when compiling, but just a black screen when we run the app.
We haven't changed anything in our app, but does anyone know of any changes we are supposed to be aware of in AIR?
Any help that could steer us in the right direction would be highly appreciated
PS: We are using any trick in the book GPU, CPU, physics ect.
