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Participant
May 28, 2019 11:41 AM UTC
Question

Exporting AIR with GPU over saturates colors!

So, when I export with Auto, it works fine and colors are all normal but exporting with GPU/DIRECT completely oversaturates all the colors in my game. Has anyone had this issue? Is this a bug? Is there a workaround for this that doesn't involve desaturating colors before export?

Thanks!

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7 replies

Inspiring
May 28, 2019 12:35 PM UTC

That's a weird question, if you export to "direct" that means you are using Stage3D, if you are using Stage3D that means you can't export to auto or other modes. If you CAN export to other modes then you don't use any Stage3D so don't export to "direct", it serves no purpose.

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Participant
May 28, 2019 12:57 PM UTC

yeah, I was trying to export with GPU for desktop, isnt that what Direct is?

If I export with Direct I get a massive performance boost. Im not sure what stage3d is, so i assume I'm not using it.

Am i doing this wrong?

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Lars Laborious
Legend
May 28, 2019 2:16 PM UTC

Are you using Animate CC and trying to export an AIR for Desktop app using either GPU or Direct mode?

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