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Hi, I made an ANE and I wanted to show it to you in the forum however I receive an email that the moderator didn't approve the post, I also tried without using links and I don't get a reply of why do they reject the post.Thanks in advance
Hi,Does anybody know if Google Chrome ARC works for Adobe Air based Android apps?- https://developer.chrome.com/apps/getstarted_arcARC looks really cool and promising.
geolocation is always muted and can't get any location permission to use GPS in ios8. Is there anyway to solve out it. Any good GPS ane recommended?
I am developing an AIR desktop application for a Windows 7 touch screen kiosk that needs to access and allow users to search a set of data, which could initially contain anywhere between 17,000 and 100,000 records. Each record could have perhaps 15 to 20 fields, and all the data will be stored locally on the computer, and updated with new data by memory stick, perhaps once per month. The kiosk will not be connected to the internet.Can anyone offer any advice as to the viability / limitations of using XML, SQLLite, or some other means of data storage, to access this information from an AIR application?
I am using the File.applicationStorageDirectory.resolvePath("myData.db") to reference the location of my SQLite DB file. When I browse to the folder in question I can see that the file is in fact there, however and traces I implement of dbfile.exists is false. It only ever returns true should I use my defaultdb and CopyTo the file of the myData. What seems to be the issue here?
Hey all,Is it possible to ditch the standard scroller on the right hand side of StageWebView and have a touch scroll instead?I'm developing an App for a Windows 8 tablet and having the scroll bars seems a little strange when the rest of the OS and App has nice touch scrolls..Thanks
Hello,I encountered a serious performance bug in Adobe Air iOS application on devices running iOS 8.1 or later. Approximately in 1-2 minutes fps drops to 7 or lower without interacting with the app. This is very noticeable in the app. The app looks like frozen for about 0.5 seconds. The bug doesn't appear on every session.Devices tested: iPad Mini iOS 8.1.1, iPhone 6 iOS 8.2. iPod Touch 4 iOS 6 is working correctly.Air SDK versions: 15 and 17 tested.I can track the bug using Adobe Scout. There is a noticeable spike on frame time 1.16. Framerate drops to 7.0. The App spends much time on function Runtime overhead. Sometimes the top activity is Running AS3 attached to frame or Waiting For Next Frame instead of Runtime overhead.The bug can be reproduced on an empty application having a one bitmap on stage. Open the app and wait for two minutes and the bug should appear. If not, just close and relaunch the app.Bugbase link: Bug#3965160 - iOS 8.1+ Performance IssueMiska Savela
Hi i go to cd C:\Program Files\Adobe\Adobe Flash CS6\AIR3.2\binadt -package -keystore D:\Games\MAFIL\VSS\Production\Proto\tisApk.p12 -storetype pkcs12 -target bundle D:\fromexamplarr\9thmarch\MAFIL_GoldAppraisalGame D:\fromexamplarr\9thmarch\GoldAssessmentGame-app.xml D:\fromexamplarr\9thmarch\GoldAssessmentGame.swf D:\fromexamplarr\9thmarch\docs D:\fromexamplarr\9thmarch\assetsfile ... .swf is not relative to directory ..\binalso i need to add complete folder for resources and doc folder for all the icons. how do i do this. Please help.
i need to Add the configuration file '.airinstall.cfg' to the air bundled runtime installer directory. where do i get the airinstall.cfg from what are the contents of the .airinstall.cfg file please help.
We experienced crazy crash right on startup on 32 bit device only.We tried our app onios 6.1 with ipod touch 5. ( Crash )ios 7.1 with ipod touch 5 ( Crash )ios 8.2 with ipod touch 5. ( Crash )ipad mini 2 with ios8.1 ( Work )This project is built with air 17 with flex 4.6.In the Xcode setting, our setting is Architectures : standard architectures (armv7,arm64) - $(ARCHS_STANDARD).Valid Architectures : arm64, armv7,armv7s.Our project crashed on 3 different ipod touch 5. Is there any setting wrong that cause the app failed on 32 bit device?Hope someone could help! Thanks!
We have an iOS app that creates a 3-page HTML document on the user's device and then prints it. We were using Darkredz ANE to do this, but the ANE is broken in iOS 8 and the Darkredz website is abandoned.As a workaround, we want to use Safari to launch the HTML document, then print from Safari. But Safari won't open a local document that belongs to another app, probably because of the security sandbox. We don't have a network connection, so we can't save the file remotely. Is there a way to get Safari to open a local document?If not, does anyone know of a FileManager app that can open files that are located in the "documents" folder of other apps on the device? I've tried several of them, but so far, they only load files from iCloud, Box, etc.Thanks for any tips.
Is it possible to programatically create and send an SMS text message on android and ios using adobe AIR? I have had success using navigatetourl to create the sms message, but was curious to know if its something that AIR is capable of or if os-specific native development is required to accomplish this.I'm using flash builder 4.6 and AIR 15.
Hi is it possible to export ActionScript 2 into IOS?I need it so bad, because I made a test app also you to a "Test" in it in German that will help me remember it.So I am asking how can I get/export the ActionScript 2 into IOS app?
Hi, could you update the Android xml descriptor to support xxhdpi and xxxhdpi in the compatible-screens android:screenDensity please. as documented here : Supporting Multiple Screens | Android Developersexemple : <compatible-screens> <!-- all small size screens 2"-3" --> <!--<screen android:screenSize="small" android:screenDensity="ldpi" /> <screen android:screenSize="small" android:screenDensity="mdpi" />--> <screen android:screenSize="small" android:screenDensity="hdpi" /> <screen android:screenSize="small" android:screenDensity="xhdpi" /> <screen android:screenSize="small" android:screenDensity="xxhdpi" /> <screen android:screenSize="small" android:screenDensity="xxxhdpi" /> <!-- all normal size screens 3"-5" --> <!--<screen android:screenSize="normal" android:screenDensity="ldpi" />--> <screen android:screenSize="normal" android:screenDensity=
HiI'm contemplating a port of PNG and JPEG encoders from AS3CoreLib, to PHPTrying to gauge a demand for such a libraryThe obvious benefit is the speed of processing - converting a huge bitmap to PNG or JPEG might be slow on a low end deviceComments/suggestions are welcomeThanksAndy
When adding new icons link in the descriptor XML, I am always getting:
Hi there! I have searched and asked and investigated and tested many methods to remove the prefix of "air."No need to re-mention all details in here (as it is already available in below link with no selected answer as being correct):http://forums.adobe.com/message/5632756I just wonder if there is a working solution already? (for Flash CS6 - latest Air 4)I need to upgrade an old App written by Java, so I have to MATCH the package name by removing the "air" prefix.Looking forward for a working solution please...Regards, Ali
Hi! I need your help with something that should be super easy, but I really couldn't find anywhere.How do I get local player's highscore with adobe's gamecenter ane, from Gaming SDK? There is a requestScores, but in the only parameter it would make sense to specify the player type (playerScope:String) I only have 2 options to specify (Friends or Global). No option for Local. Default is global..When using GameCenter, I want to show the player when he beats his own GameCenter's highscore, and print the current highscore on a results screen when he doesn't beat it. But I can't find anywhere how to get it through this ANE.
My programmer and I are trying to publish an iOS app for iPhone from Flash cs6 and are being rejected because "Your app did not run at iPhone resolution and/or 2x iPhone 3GS resolution when reviewed on iPad. The contents of your app are not displayed within the confines of the screen." In Flash CS6 iOS publish settings there is an option to export for iPad Only, iPhone Only, and for iPad and iPhone. iTunes Connect is sending us a screenshot that shows what we see when we publish a development IPA file using the iPad and iPhone setting. But the IPA file we submitted to them was published using the iPhone Only settings which when viewed on the iPad2 shows up inside the little iPhone 1X frame and can be expanded to 2X as well. I believe this is what they are saying is not happening when they do the same. Has anyone else who uses Flash had this issue? If so what stage size and what publish settings should be used when trying to create an iPhone only app? Thanks in advance, Patrick
Hi all,Recently i have been unable to publish any apps for iOS on Flash CS6. Whenever i click on the "Edit Application settings" spanner icon in Properties or File->Publish settings. The publish window doesn't open when i'm targeting AIR for IOS. I've tried this with the 3 AIR packages i have installed on my Mac Pro (Yosemite).After trying to open the publish settings, if i close or open a new file, Flash crashes so i think Flash is bugging out because it's still trying to open the window. I have opened a fresh file and i can't open the publish settings. Opening a new file and copying over my layers also didn't change a thing.The strange thing is that if i change the target to Desktop or Android, the publish window opens!I have just uninstalled Flash CS6 and installed it again, installed the latest updates and nothing has changed so i've came online to ask for help.I've attached a screenshot of my target developments. Again, none of the IOS target open the publishing window but if i
I have a product that I sell that installs fine on all except a new customer. After screensharing with him, I see he's running XP. I turn off all anti-virus, I run AIR installer, it says that version already installed on the computer. I then try running my AIR installer and it keeps cycling through needing to install Adobe AIR. The AIR runtime matches my install program (16), I've run as administrator and I'm out of ideas. Thoughts?
In the TextField (IOS) can enter and show emoji characters correctly only when the textfield is focus in.When the TextField got focus out, every emoji characters become a small black rectangle.How can I fix the problem?
I developed a Flash Player swf application with Flash Builder 4.7 (64-bit) before and it has worked well before Flash Player version <= 16. Recently, I updated to Windows 8.1 with Internet Explorer 11 and Flash Player 17.0.0.134.It is strange that stageX and stageY in MouseEvent.MOUSE_WHEEL gets the position of the whole web page other than that of swf stage, But it works well in Windows 7 with FP 17.Another problem is BitmapData.setVector() doesn't work normally when the DPI of screen is set to 125%, even in Windows 7 with FP 17, but it works in FP16 before.By the way, it is interesting that all the above works well in Firefox with FP 17 even in Windows 8.1.Does anyone encounter this problem? Is there some workarounds on that?
I keep on getting the error "This application requires a version of Adobe Air which cannot be found....." So i tried downloading from adobe but when i try to install it I get the same message this is driving me craz help pls
When ever i use the bucket fill tool in Adobe flash CC 2014 the program crashes.
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