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Hi All,Im having a problem where i have a testing an IPK on an iPad. The IPK is an AS3 AIR26 package that includes several swfs.What has happens to some of the swfs is that movie clips are losing their instances even though “automatically declare stage instances" is selected.This only happen on the ipad, and only some of the swfs loaded. A simple example of whats happenning (only to some of the swfs)I create a simple MC.Drop it in and give it a instance name "randomMC.Add a trace(randomMC) Publish the swf as as3 / FP 20Publish shell as IPK / Air 26And on the ipad the debugger return null.I having to go through the loaded swf and declare the following to randomMC = this['randomMC']trace(randomMC)What am i doing wrong? Is it a publish setting?
I am also trying to export the app with an icon on iOS, but it always comes blank. I have attached 75x75, 87x87, 144x144 and 180x180 icons according to this topic - https://forums.adobe.com/thread/2424634 - but it does not work. Any ideas please?
When trying to play a video via stagevideo or a new Video() object, the app crashes on an android device.Stagevideo is indeed available on this device but to trouble shoot I've tried:- using a Video object instead- using a smaller lighterweight FLV- targeting AIR 27When remote debugging it just hard crashes without an error. Looking at my traces it seems to get to the onMetaData exactly once before it crashes.Has anyone encountered this type of error?Any suggestions for further troubleshooting?Thanks for looking,-cyboNotes: Using AIR 28, on a lower end RCA tablet, the video plays fine on iOS and desktop
hey guys, im kinda new with flash, i used it long time ago and still learning few tricks..i created this nice looking UI with DYNAMIC buttonsexample:BTN_ExitBTN_OrderBTN_Newetc..now, i want with in a script to make all those buttons dissapear with an effect..something like;for each (var Btn in MyObj){ Print Btn.Name;}so my 1st step is to list all the buttons that i created dynamicly on main page..any ideas how to do that?
Anyone here used the milkman games store kit and much for use with monthly subscriptions?I have a variable that i check if true in order to enable some functionality in the app. Once they purchase the subscription it changes from false to true and is saved in a shared object. Therefore enabling the features.What i'm unsure about though is when the subscription ends and they don't renew how do I check they didn't renew and change it back to false.
Whats the simplest way to stream a video from vimeo or youtube into my app?
Hey,Has anybody played with making an iOS ANE using swift?When using Swift, you can't make a Static Library (.a file). You have to make a framework instead. So in the extension.xml, instead of pointing to a .a file, I'm going to point to the .framework instead.I'm about to finish up packaging up the ANE to see if this works or not. If anybody have experience in this, share you experience. Thanks.
hey all, im trying to solve a little problem that i have.i saw a lot of people getting same error over the forums, but i dont see any correct responce because i tried all the solutions and non of them work for me.please help me to solve this problem.anyways,My main problem is that i could not publish my problem including air inside the apk. it simply doesnt work. the program crashes right when i execute it after the install.i used standard settings to run the apk:https://drive.google.com/file/d/1hNC7TiSutrw_FYSzKzwL7nyGFhpRxqZG/view?usp=sharing - General settingshttps://drive.google.com/file/d/1kk-g6bBvttg17vgUe3Hgub_6d9ZOOES3/view?usp=sharing - Error on androidhttps://drive.google.com/file/d/1uFuHi9UAxqaJVusj5p1EM09jRel9b4cl/view?usp=sharing - Deploymenthttps://drive.google.com/file/d/1OVzqRkYQzfXNgNiHLeZ7XFJDhN29hFZm/view?usp=sharing - permisionswhen i saw a suggestion to update the AIR, so i downloaded and installed 28.0.0.125 air verion,but then i couldnot publush, i heaving this e
I have asked this and beg you guys to please resolve the issueit is already happened with SDK v28 and up until now , there is no working solution AIR 28 Error #3613: The native shader compilation failed · Issue #35 · Gamua/Adobe-Runtime-Support · GitHub I tried with SDK v29.0.0.103 and the error still there
We are facing one issue with Telugu font in VerseView software, appearing as boxes and cracks at alphabet joints. Can you please guide me & resolve this issue.
I am wondering if Adobe AIR is a wrapper for the Flash Player, or is a different technology based on the Flash Player?
With Air 27 in October my app opened properly on iPhone 6. With iOS 11.5.2 it only shows black or white pages. No difference with Air 28 or 29. When it unpacks the thumbnail is shown but disappears. I use Flash Builder 4.7 premium.
There is a library in Poser Pro 2010 that I cannot access because it relies on Adobe Air, and when I try to open it, I get the following: "LSMGUIAIR.exe is not responding" Problem signature: Problem Event Name: AppHangB1 Application Name: LSMGUIAIR.exe Application Version: 0.0.0.0 Application Timestamp: 4b66b0f3 Hang Signature: f090 Hang Type: 0 OS Version: 6.1.7601.2.1.0.256.48 Locale ID: 1033 Additional Hang Signature 1: f0902ea15d39988f9ff636735dda7861 Additional Hang Signature 2: 90d0 Additional Hang Signature 3: 90d020bc2ea80ec5e82e5b55f435efa5 Additional Hang Signature 4: f090 Additional Hang Signature 5: f0902ea15d39988f9ff636735dda7861 Additional Hang Signature 6: 90d0 Additional Hang Signature 7: 90d020bc2ea80ec5e82e5b55f435efa5 Any thoughts or suggestions?
AIR 26 Beta (May 3,2017).We use EncryptedLocalStore to encrypt users credentials. This worked fine in all version or AIR until now.EncryptedLocalStore.getItem(SomeString) results in the below error.[trace] error.name: Error[trace] error.errorID: 0[trace] error.message: EncryptedLocalStore internal error[trace] Error: EncryptedLocalStore internal error[trace] at flash.data::EncryptedLocalStore$/processErrorCode()[trace] at flash.data::EncryptedLocalStore$/getItem()...This is currently only tested on the AIR Simulator (Intelli-J) on Mac.
Hello,Since OSX High Sierra, the usb webcam are not detected anymore in our Air desktop application.it worked well on former osX systems but since High Sierra system, our app doesn't detect any webcam anymore...It's a real problem since our app is a capture app and without a detected webcam, it becomes completely useless...We used flash.media.scanHardware and flash.media.Camera to detect the system cameras.Is there a solution for this problem ?Thank you in advance
Helpppp!! Hahaha! I have been working on this annoying problem for two days and have gotten nowhere! I have a "next" button in the lower right corner of my iPad app. It is inside a custom component that includes a MobileGrid, a "previous" button and a label, and nothing else. For some reason that I have not been able to fidentify, there is an artifact that displays across the lower edge of my button. The artifact has a strange pixelized look about it when the button first displays on the screen, and after it is clicked, the artifact just turns into a green bar. I have included two jpgs for you guys to take a look at: I know that it is not the button skin, because I have tried other button skins and they all display the same results seen in the images. If I move the button far enough to the left, the artifact disappears. If I move the button up a little bit, it also disappears. This makes me think that there might be something invisible in the lower right o
We want to include this in the android manifest:<uses-permission-sdk-23 android:name=“android.permission.READ_EXTERNAL_STORAGE”/>This would allow us to ask for the permission only in the new Android permissions model, but without requiring it for Android versions < 6.0, since the new permission would prevent some people from installing the update.But when I try to package for android, I get this error:[java] /Users/me/path/to/project/bin-release-temp/Main-app.xml: error 402: Current Android sdk version doesn't support uses-permission-sdk-23 as xml tagThis is with AIR SDK 28 and the latest stable Android SDK, version 7.0. Am I missing something, or is there a way around this?
Hi,Masking in Starling does not work properly with AIR 29.This was working fine with AIR 28.This only happens on desktop. When compiled for mobile everything works fine.Take a look the image:https://ibb.co/na5rvcI have enabled depthAndStencil in the xml file.I am using latest Starling 2.3 and Feathers UI 3.4
I'm getting this error out of the blue when trying to update my app. I have spent a lot of time including every dimension with proper naming conventions of the launch image with no luck. I looked through this post: Re: “Your binary is not optimized for iPhone 5” (ITMS-90096) when submittingAnd confirmed that the images are indeed in the package. I'm using Animate to package the ipa for distribution to the app store. Can anyone shed some light on this?Thanks,-CyboP.S. I have to add that the cumulative time I've spent troubleshooting Application loader errors when deploying to iOS is so frustrating! I never have issues to this degree with Android.
I published an apk by AnimateCC.When I open app,firstly added movie clip is shown,but then stop.Next process is accessing or make local SQLite database.It seems it doesn't work by some reasons.I want some advices.Android version 4 by other device,it works.
what do i need to put into my code here that will reduce the size of the image I load onto my stage from the camera roll? I change the physical dimensions but its just obviously still loading the larger imagine into the bitmapdata. Im finding if the user loads a huge file it totally crashes the app. I want to reduce it to 1024px on the widthfunction checkPermission (e:Event=null):void{if (CameraRoll.permissionStatus != PermissionStatus.GRANTED) { cameraRoll2.addEventListener(PermissionEvent.PERMISSION_STATUS, function (e: PermissionEvent): void { if (e.status == PermissionStatus.GRANTED) { launchCamera() } else { // permission denied } }); try { cameraRoll2.requestPermission(); } catch (e: Error) { // another request is in progress }} else { launchCamera()}}function launchCamera():void {if (CameraRoll.supportsBrowseForImage) {_roll = new CameraRoll();_roll.browseForImage();_roll.addEventListener(MediaEvent.SE
What matter??????
hi,starting from air 27, http invokes fail with IOError #2032, reading from here:Release Notes Flash Player 27 AIR 27App Transport SecurityWith macOS 10.11, Apple has introduced App Transport Security (ATS) which mandates that applications use secure network connections over HTTPS only. Because this is a significant change, Apple has provided applications an override via NSAllowsArbitraryLoads which will allow insecure connections....application needs additional cocoa keys.Ok got it, but it's missing how to do that.Suppose that the key is NSAllowsArbitraryLoads.So, what is the right approach to allow developing air for desktop in osx? I mean also during debugging with adl, We need to continue invoking http and the only option is to work up to sdk 26.Thanx in advance.
If you start an AIR application the window "Adobe AIR is trying to install a new helper tool. Enter your password to allow this" appears. It seems that it doesn't matter if you click on cancel or enter your password and click on "install helper". Both actions start the application normally.The problem is that there are customers that are unsure what to do.It only happens with AIR 27.0.0.128. If I install 26.0.0.127 everything works as expected. It is reproducible under Sierra and High SierraPS: I tried opening a bug to the tracker but I always get "Bug submission failed".
In 2016, Chris Campbell reached out to developers through the Starling community to create wishlist for AIR in 2016. That worked out pretty well. However, there has no followup this year.What can we expect from Adobe and the AIR runtime for 2017? As the landscape continues to change, many of us rely on Adobe's commitment to AIR.
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