Is it possible to include raw assets into air native extension?
I know different ways to add raw assets (which are placed in assets folder, not res folder) to your AIR application (one for Flash Pro and Adobe Animate, second for Flash Builder and so on).
But I'm interested, is there any way to include raw assets into ane plugin? Again, I know about accessing native resources with R.* mechanism, but it isn't that I looking for.
I found similar question without answer:
How to include android assets(not res) folder in a native extension?
Also, I found a plugin with required functionality:
https://dev.tapjoy.com/sdk-integration/air/getting-started-guide-publishers-adobe-air/
There are raw assets in this plugins (they are in META-INF/ANE/Android-ARM/bin/android/assets). I tried to place my assets in the same folder, but no luck. Any ideas? I really need your help.
