Make UI fullscreen in ios
i am beginner in action script and I have created a basic flash module using intellij idea. When i run the app in android which shows the content in full screen but when i run the same app in ios there is some blank black space on top and bottom of the screen.
This is the screen shot of view in android

This is the view in ios

Here is my ios description xml
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<application xmlns="http://ns.adobe.com/air/application/32.0">
<id>Main</id>
<filename>Main</filename>
<name>Main</name>
<versionNumber>0.0.1</versionNumber>
<versionLabel>0.01</versionLabel>
<initialWindow>
<content>main.swf</content>
<aspectRatio>any</aspectRatio>
<autoOrients>false</autoOrients>
<renderMode>auto</renderMode>
<fullScreen>false</fullScreen>
<softKeyboardBehavior>pan</softKeyboardBehavior>
</initialWindow>
<!--<icon>-->
<!--<image16x16>16x16.png</image16x16>-->
<!--<image32x32>32x32.png</image32x32>-->
<!--<image48x48>48x48.png</image48x48>-->
<!--<image57x57>57x57.png</image57x57>-->
<!--<image72x72>72x72.png</image72x72>-->
<!--<image76x76>76x76.png</image76x76>-->
<!--<image120x120>120x120.png</image120x120>-->
<!--<image128x128>128x128.png</image128x128>-->
<!--<image152x152>152x152.png</image152x152>-->
<!--</icon>-->
<supportedProfiles>mobileDevice</supportedProfiles>
<iPhone>
<requestedDisplayResolution>high</requestedDisplayResolution>
<assetsCar>Assets.car</assetsCar>
<InfoAdditions>
<![CDATA[
<key>UIDeviceFamily</key>
<array>
<!-- iPhone and iPod touch devices -->
<string>1</string>
<!-- iPad devices -->
<string>2</string>
</array>
]]>
</InfoAdditions>
</iPhone>
</application>
Now i would like to know how can i make the ui in ios also same as in android?
